WIth Phil Wright at the helm of it’s OEM business, Gremlin supported several manufactuers and bundled games with their PC…
“From vast intersteller distances they came with mass destruction their intent” – Paul Blythe’s 3D version of Galaxians was a…
Costa Panayi’s Vortex Software provided Gremlin with another foray into the early 16-bit market with H.A.T.E. Carrying on with Costa’s…
Realms of the Haunting was a truly ambitious PC title from Gremlin published in 1996. When Tony Crowther returned to…
Astros Productions were a PC coding resource for Gremlin Graphics during the 90s. For their own titles, Sandwarriors and Retribution…