Loaded was a launch-window title [but] it was late. We worked on what was going to be the original Playstation which was a collaboration between SONY and Nintendo before they fell out. We had development systems and everything. We were actually creating a version of Litil Divil for the platform before that product disappeared. The original PlayStation was going to be a plug-in for a 16-bit Nintendo. It was a 3D platform, launched with a CD drive.