After a short stint programming for Commodore, Jason Perkins set his own software label (with the help of his mum)…
1983
Donated by Anthony Clarke – the Oric and C16 assembler source code to many of the company’s best games –…
Anthony Clarke started his game career by developing for Personal Software Systems with friend John Marshall. Anthony then moved to…
Magazine teaser preview for the Oric game “Gauntlet”. Developed by Anthony Clarke who went onto be part of the hugely…