The first game we [published] was Corporation, which was a joint venture [with Bill Allen and Kevin Bulmer’s Birmingham-based Dimension Creative Designs]. You could scan your own photograph and put it in the game. It was awesome. We sold an absolute bucket load and made a ton of money. That then put us on the path to publish our own software.

Jeremy Heath-Smith, founder of Core Design on starting the studio

Categories:   16-Bit, 1988, 1989, Amiga, Atari ST, Platform, PR Material, Quotes, The Company, Year


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